Saturday, November 13, 2010

conclusion

well time for the wrap up of my game idea it was fun had its ups and downs but for the moment its in hiatus. so its been chalanging all in all it was a good experiance i mean seeing how long it takes just to make a small level let alone an entire game so thats one of the things i did learn that im not going to go off by myself and make a game =) but that it requiers team work. well what i learnt to really sum it all up comes down to a few things firstly how to make an object in your level suit the enviorment as well as the adjacent textures for example making objects small so that my textures suit each other without having massively noticable gaps in the terrain allso the time it takes to produce, texture and place 3d models one more thing which is a very strong level enviorment challenge is i learnt on how to make items that are in my level flow with one another i mean its one thing to go off and make a heap of assets and then plonk them in a level but to do that and make the level realistic in appearance and in graphical design i mean you can go off and make a diamond chair but you wouldent place it in a cafe in town well that really sums it up anything else really is just increasing my word count and placing rubbish in so this is matt out.

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